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Dota matchmaking mode


Gamepedia was upgraded to MediaWiki version 1. To learn more about the upgrade and its effects click here. Game modes are a set "Dota matchmaking mode" restrictions within which the game of Dota 2 can be played. Most game modes alter how heroes are picked by players.

There are also some novelty modes that allow 1v1 play, or give a player a new hero every time they die, for example.

Game modes are unlocked by increasing your profile levelwith all modes being unlocked at level In Dota matchmaking mode to standard game modes, Dota 2 also supports Custom Games created by the community. Choose from the full hero pool. Players can choose any hero, random a hero, re-pick a hero once, or swap heroes with teammates. This game mode has the same rules as All Pick.

However, in order to shorten the match time, several differences exist:. The All Pick mode in ranked matches works different than the regular All Pick mode, and is called "Ranked Matchmaking". Choose from 3 random heroes. Players pick from a pool of one Strength hero, one Agility hero, and one Intelligence hero. Each player gets different randomly assigned heroes.

Players take turns choosing from a pool of 50 random heroes.

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Radiant and Dire players take turns picking from a pool of 50 random heroes. Players are given 20 seconds to make each choice.

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The starting team is always the same. Each team's captain bans and chooses heroes for the team. Captains mode is the standard format for tournament games. The captains ban certain heroes, up to six per team, preventing either team from picking the hero.

The captain also chooses five heroes for their team. After the captains choose five Dota matchmaking mode, each player chooses a hero from their captain's selections.

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Each captain has seconds total bonus time that can be used throughout any selection. If time runs out during Dota matchmaking mode ban selection, no hero will be banned; if time runs out during a pick selection, a random hero will be chosen.

In Unranked matchmaking, The player that clicks the "become captain" button first is the captain; In Ranked, the captain is the player on each team with the highest solo MMR. The starting team is randomly selected in matchmaking ; if playing in a private lobby a starting team may be specified.

Some heroes that were recently created or tweaked are unavailable in Captains Mode; they will be added eventually. Captains ban and choose from a selection of 27 heroes. Each team's "Dota matchmaking mode" bans three heroes, then Dota matchmaking mode take turns picking five heroes for their team. Heroes are chosen from a pool of 27 random heroes: Each captain has seconds total to make all selections.

The player that clicks the "become captain" button first is the captain. All heroes are available in Captains Draft. Choose from a pool of your least played heroes. Each player cannot choose any of their 40 most played heroes.

Play with heroes suitable for new players. Select from a pool of heroes designated for beginners.

Playing Limited Heroes matches used to be part of the tutorialthis is no longer the case. There are no punishments for leaving a game, and bots will replace players who leave. Play a hero with four abilities selected from a random pool of abilities. Players are given a random hero from Ability-Draft enabled heroes. Each players' abilities are put into a pool.

Players take turns selecting abilities Dota matchmaking mode the pool, given five seconds for each choice. Each player selects three normal abilities and one ultimate. Play 1v1 against another player in the middle lane. Practice your mid-lane play against Dota matchmaking mode player. The first player to achieve two kills or destroy an enemy tower wins.

Players can pick identical heroes, and cannot see their opponent's hero choice until they have made a selection. Only the middle lane will spawn creeps. Each player starts off with a courier, free of charge. Players receive a Dota matchmaking mode hero when "Dota matchmaking mode" respawn after dying. First team to exhaust either teams 40 respawns, reach 45 kills on either team, or when the Ancient is destroyed, wins.

At the start of a match, every player is given a random hero. When a player dies, they are given a new random hero upon respawning, all of the players' previous reliable gold and items, including the Hero levels are kept for the new Hero.

Each team has a total of 40 respawns. The game ends when a team has no respawns left and all Dota matchmaking mode players are dead, or the ancient is destroyed.

Dota matchmaking mode private lobbies, the creep spawn timer in the All Pick mode uses the same Dota matchmaking mode as the Captain's Draft mode.

Captains choose Dota matchmaking mode that the other team must play. Same rules as Captains Modeexcept after the captains have chosen their heroes, players will be forced to pick from the other team's choices. Creeps only spawn in the middle lane. Similar to 1v1 Solo Mid but less restrictive. Creeps only spawn in middle lane, and players are allowed to select the same hero. Any amount of players can play, and the game only ends when either team's ancient is destroyed.

Several game modes are released for a limited time to tie in with seasonal events. These modes cannot be played outside of the duration of the event. Diretide features invulnerable buildings, new tough creeps called Roshlings on each lane, and a candy bucket in each team's ancient creep camp. The game mode has two phases, the first goal being to collect candy and to return it to your team's candy bucket. Candy can be obtained from Roshlings or neutral creeps, or stolen from enemy heroes or the enemy bucket.

After some time, Roshan will begin roaming the map, chasing random heroes and attacking them until they die or feed him a piece of candy. When the first phase ends, the team with the most candy stored wins, and Roshan settles in one of the jungle camps, beginning the second phase. All heroes receive a substantial amount of gold to spend on items and both teams must now work together to kill Roshan for the match to end.

Roshan has much higher health and an arsenal of deadly abilities at his disposal. All players receive a Greevil Egg upon completion of a Diretide match. Most of the rules are the same as Diretidehowever the Roshan fight plays differently.

All heroes receive unlimited gold with which to purchase items. Roshan has gained additional, more powerful abilities. When Roshan dies, he comes back stronger, gaining more health each time he is defeated, with the match ending when the timer runs out. Transform into your Greevil! Race to clear out 11 neutral Greevil camps around the map. The Greeviling features invulnerable buildings, no lane creeps and neutral Greevil camps with unique abilities that occasionally appear in the jungle.

Players are given the Greevil Whistle, which allows them to transform their hero into a selected Greevil from the player's inventory, with abilities and stats based on which essences were applied to its Greevil Egg before hatching.

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The goal of the game mode is to clear out 11 neutral Greevil camps before the enemy team. Each cleared camp spawns a gift which sends random items to a random hero on the map.